Quests
9 quests exist as a pool. 3 are drawn at random each session — completing all 3 unlocks the Ashen Court.
Rift Sealed
Goal: Close any 1 Rift Gate (Banish to 4+ successes).
Tracker: No physical tracker — completes the instant a Rift closes.
Reward: Draw 1 item card from the loot deck.
The world holds its breath a little less.
Elite Slain
Goal: Defeat any 1 Elite-tier monster (Orc Warchief, Drowned Shade, Wyvern Rider, or Rift Lurker).
Tracker: Place the defeated Elite's monster card on this quest card. Return it to the monster pool once the quest completes.
Reward: Every hero gains 1 Benediction token.
Some threats do not return from where they were sent.
Discard 3 Benedictions
Goal: Discard 3 Benediction tokens, contributed by any hero(es) in any combination.
Tracker: Move discarded Benediction tokens onto this quest card as they're spent. At 3, return all tokens to the supply.
Reward: Remove 1 Doom token from any space (party's choice).
Faith given freely is faith that returns.
Discard 4 Focus
Goal: Discard 4 Focus tokens, contributed by any hero(es) in any combination.
Tracker: Move discarded Focus tokens onto this quest card as they're spent. At 4, return all tokens to the supply.
Reward: Draw 1 item card from the loot deck.
Discipline is not lost when it is given purpose.
Defeat 4 Monsters
Goal: Defeat 4 monsters of any tier, on any tile, across the session.
Tracker: Place each defeated monster's card on this quest card as it falls. At 4, return all 4 cards to the monster pool.
Reward: Every hero gains 1 Focus token (any attribute).
The Realms remember every blade that was raised in their defense.
Clear 5 Doom Tokens
Goal: Clear 5 Doom tokens from the board via Banish (across any spaces, any heroes).
Tracker: Each Doom token removed via Banish is placed on this quest card instead of the supply. At 5, return all tokens to the supply.
Reward: Reduce the Doom Track by 1.
Light does not erase the dark all at once. It erodes it, token by token.
Discard 10 Gold
Goal: Discard 10 gold, contributed by any hero(es) in any combination.
Tracker: Move discarded gold onto this quest card as it's spent. At 10, return all gold to the bank.
Reward: Draw 1 Uncommon-or-better item card.
Coin spent on a cause outlives coin spent on comfort.
Discard 2 Items
Goal: Discard 2 item cards from hero inventories, in any combination.
Tracker: Place discarded item cards on this quest card. At 2, return all cards to the item deck discard pile.
Reward: Every hero gains 2 gold.
Sometimes the heaviest weapon is the one you set down.
Reach Level 3
Goal: Any 1 hero reaches Level 3 through the normal Level Up process (Clean-up only).
Tracker: No physical tracker — completes the instant a hero hits Level 3.
Reward: Every hero gains 1 Benediction token (in addition to the leveling hero's normal Focus Limit increase).
Mastery is rarely sudden. It simply becomes undeniable.